Memberships turn walk-ins into regulars. GameBiller supports three plan types — hour packs, prepaid wallets and standing percentage discounts — all deducting automatically when the member is billed.
Sell 10 or 20 hours at a package price; each session deducts from the balance automatically.
Members top up an amount and every bill draws from it — overflow charges at normal rates.
Give members a fixed % off playtime on every visit, applied automatically at billing.
Recharge hours or wallet balance any time; every top-up lands in a ledger you can audit.
See each member’s sessions, deductions and savings — useful for disputes and for upselling.
Purchases and top-ups tracked as membership revenue, separate from walk-in billing.
A discount says thank you; a membership locks in the next ten visits. Because balances deduct automatically in GameBiller, members check in and play with zero counter friction — and the ledger keeps every hour and rupee accountable.
GameBiller supports three: hour packs (e.g. 10 hours at a bundle price), prepaid wallet plans (a money balance that bills draw from), and discount plans (a standing percentage off playtime). All deduct automatically when the member is billed.
The remaining balance is used first and any overflow is billed at your normal rates on the same invoice — the member sees exactly how much came from the plan and how much was extra.
Yes. Hours and wallet balances can be recharged any time, and every top-up is recorded in a ledger that feeds your membership revenue reports.
Yes. A member’s hours, wallet or discount applies to their playtime whether they sit at a PC, PS5, VR or any other station type you define.
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