Real console floors are mixed — a couple of PS5s, the trusty PS4s, maybe an Xbox bay. GameBiller treats each as its own station type with its own economics, on one dashboard and one invoice flow.
PS5, PS4, Xbox or anything you define — each with independent rates and rules.
Premium rates on the newest hardware, value rates on the older fleet, automatically applied.
Per-controller charges and player-count pricing across every console brand.
Reports split earnings by console type — the buy-next decision writes itself.
A party across a PS5 and two PS4s settles on a single combined invoice.
Whatever the console, the invoice flow, taxes and receipts are identical.
Flat pricing wastes your PS5s and overprices your PS4s. Type-aware billing lets each console earn what the market pays for it, while console-wise reports show true per-seat returns — so your next hardware rupee goes where the data points.
Yes. Each console becomes its own station type in GameBiller with independent hourly rates, controller charges and multiplayer pricing — all on one live dashboard and one billing flow.
Usually yes, and GameBiller makes tiering effortless: set premium rates on PS5/Xbox Series bays and value rates on PS4, and the bill always follows the seat automatically.
Console-wise revenue reports show earnings and utilisation per type. If PS5 seats run full while PS4s idle, the report has answered the question.
Yes — finish each seat’s session and combine them into a single invoice with per-station line items and one total.
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