The timer is the cash register of a gaming cafe. GameBiller runs a server-side timer per station — start, pause, resume, stop — so time (and money) stays accurate even if the counter browser crashes.
Every seat has its own running clock, visible on one grid from any device.
Customer steps away? Pause freezes billing; resume continues exactly where it stopped.
Time lives on the server, not your browser — refreshes, crashes and device switches change nothing.
Prepaid sessions count down and end automatically when the paid minutes run out.
Set a stop timer on postpaid sessions to cap play at an agreed duration.
The bill is computed from the exact elapsed seconds at your rate card — no manual maths.
Five leaked minutes per session across ten stations is hours of unbilled play every day. GameBiller’s timers are authoritative on the server, exclude paused time, and drive the invoice directly — so what was played is exactly what is billed.
GameBiller gives every station a live server-side timer with Start, Pause, Resume and Done controls. All stations show on one grid, and the elapsed time drives the bill automatically at your hourly rate or slot price.
Nothing is lost. Timers run on the server, so reopening the dashboard — on any device — shows the exact same elapsed time. A stale browser can neither resurrect nor lose a session.
No. Pausing freezes the billing clock and paused time is recorded separately, so a customer who takes a break is not charged for it.
Yes, two ways: prepaid sessions count down and end when paid minutes finish, and postpaid sessions can carry a stop-timer that caps play at a set duration.
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